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Tournament Rules

This event will be played under FIFA Laws and Regulations in effect January 1, 2022 with the following modifications:

 

I.Final Team Check-In

Team Check-in Options

 

  1. Check in Online - $20 - YOU CAN GO STRAIGHT TO FIELDS SATURDAY
  2. Check the website for on-site check-in options. Online may be the only option.

 

Checklist for On-Site Check-In

 

  • Laminated player passes.
  • Two official US Club, USYSA, USSA, or AYSO rosters. We keep one.
  • COVID - 19 Waiver (Some Event May Require)
  • Signed Medical Release forms for each player

 

Check-In and Team Manager Reminders

 

  • Arrange player passes/books/passports in alphabetical order to match the roster.
  • Do not bring player passes of players that are not participating in the tournament to Final Team Check-in.

 

II.Guest Players and Club Pass Players

 

  • Teams may roster up to 4 guest players. Double rostered players are not allowed.
  • Teams may roster as many club pass players as they need.
  • Guest Players and Club Pass Players need to be listed on all official

rosters. Hand written names are ok, but it must match the player card and medical release.

 

III.Housing

All teams are responsible for setting up and paying for their own housing as stated on the main event website. Please review the site for event specific housing options. WE ARE NOT STAY TO PLAY.

 

IV.Eligibility

 

  • This event is open to all boys’ and girls’ teams who are registered and in good standings with their FIFA affiliated association.

 

  • Teams will be accepted on a first-come-first-serve basis. Once the event fills, teams will be placed on a waiting list.
  • If an age group does not have enough teams; teams registered will be given the opportunity to play up an age group if applicable.
  • National Teams are not eligible.

 

V.Game Format

 

7v7 - One referee per game. No linesman. Offside is in effect. Max Roster of 14.NO PUNTING - If a player punts the ball on accident they will get to repossess and restart. ENGAGEMENT LINES WILL BE USED. If not painted, then we will use midfield. NO

 HEADING.

 

 Starting at the U-9 level, games will use build-out lines. A horizontal line drawn from sideline to sideline

14-yards in front of each goal, build-out lines will encourage possession and playing the ball out of the back.

 When a goalkeeper has the ball in hand or takes a goal kick, the opposing team remains behind the build-out

 line until the ball is put into play. This line also indicates where offside can be called, as teams cannot be called

 for offside between the midfield and build-out line.

 

9v9 - Three-person referee crew per game. Offside is in effect. Max Roster of 18. U11 - No Heading | U12 - Heading allowed. Coaches are responsible for making sure no U11s head the ball if playing in a U12 bracket.

 

11v11 - Three-person referee crew per game. Offside is in effect. Max roster of 22

 

NEW HEADING RULES PER US SOCCER

**DO NOT GIVE REF A HARD TIME ABOUT THIS NEW LAW**

  1. Heading
    1. Deliberate heading is not allowed in U11 and under games
    2. If a player deliberately heads the ball in a game, an indirect free kick should be awarded to the opposing team from the spot of the offense.
    3. If the deliberate header occurs within the goal area, the indirect free

kick should be taken on the goal area parallel to the goal line at the nearest point to where the infringement occurred

  1. Heading is allowed in U12 games without limitations.

 

VI.Players and Reserves

 

  • Girls may roster on boys’ teams; boys may not roster on girls’ teams.
  • Shin Guards must be worn by all players.
  • Hard casts are permitted as long as the head referee approves. If permitted, all hard cast must be wrapped in 1/2-inch slow recovery padding. Neoprene or foam rubber. Not bubble wrap.
  • Soft casts must have the approval of the Center Referee.
  • No jewelry will be allowed.

 

VII.Player Passes

 

  • Approved player passes are presented and checked at Final Team Check-in.
  • Cards and Roster may be checked at any time during the games. Have them at the fields during the event.
  • Failure to provide these documents at the fields may result in the team being withdrawn, or result in the forfeiture of game(s). There will be no refunds for games missed due to failure to provide documentation.

 

VIII.Substitution Procedure

All teams are allowed unlimited substitutions with their entire roster. Unlimited substitutions may be made with the consent of the referee at the following times:

 

  • Prior to a goal kick by either team.
  • After a goal by either team.
  • After an injury by either team when the referee stops play.
  • Half Time
  • Prior to a throw-in the team in possession. Both teams can sub if players are ready on the midline.

 

IX.Team Jersey Requirements

 

  • The first team listed on the schedule is the home team. The home team should wear their light color and the away team should wear their dark color.
  • The home team must have an alternate jersey and be prepared to change, if, in the opinion of the referee, there is a color conflict.
  • Team jerseys must match with unique numbers for each player as submitted on the Official Tournament Roster. Exceptions can be made if communicated to the event director

 

X.Length of Game

 

Age

Half Length

7v7

25 Min Half

9v9

30 Min Half

11v11

35 Min Half

 

 

  1. Schedules, Results, and Standings

After every game the referee will complete a game card to report the score. The winning coach must verify both scores on the game card after the game.

 

XII.Game Balls

The home team provides each match an official game ball to be used in all matches. It

is the responsibility of both teams to have their tournament game balls at all tournament games and make every effort to ensure that this ball remains in play. The home team shall provide two game balls to start the game.If additional balls are needed, they may be provided by either team.

 

?U9-U10 teams use a size 4 ball.

  • U11-U12 teams use a size 4 ball.
  • U13+ teams use a size 5 ball.

 

  1. Placement of Teams and Spectators

 

 

  • Coaching may only occur on the team’s half of the sideline from the centerline to within 30 yards of the end line.
  • Spectators for both teams will be positioned on the opposite side of the field from the teams. Spectators should sit directly opposite of their team
  • Parents/Guardians are responsible for supervision of their children at all times.
  • In the event that a child is lost, immediately notify any facility or tournament staff.
  • Found children will be brought to Tournament Headquarters to be reunited with parents/guardians.

 

XV.Tournament Officials

 

  • Referees must be currently registered with USSF
  • Referees are assigned for all matches; however, teams must be prepared to provide a Club lines person, if necessary.

?No referee abuse/ harassment is permitted. If it is determined by tournament staff that abuse/ harassment is taking place then the

party responsible will be removed from the facility for the duration of the tournament.

 

  1. Facility

 

 

  • The Law prohibits the use of drugs and alcohol at any facility. Players/Parents in violation will be ejected from the tournament.
  • This tournament is committed to promoting an environment that is free from harassment and violence in any form: verbal or physical intimidation; vandalism; drug, alcohol or tobacco use; gambling and inappropriate

language. These policies apply to all players, coaches, referees and spectators.

 

  • Pets are not permitted on the game fields.

 

 

 

XVII.Unsportsmanlike Behavior

 

  • Zero tolerance for fighting or heckling. Persons exhibiting these behaviors will be asked to leave the premises.
  • Any player, coach, spectator or participant who is ejected from a game or participates in any misconduct may result in a warning, game forfeit, tournament disqualification or other action if necessary.

 

XVIII.Field Marshals

 

 

  • A field marshal system is utilized to keep the games on time, and as a first line of communication in the event of a problem.
  • There will be one field marshal for every two to six fields.
  • Each field marshal will have the ability to communicate with soccer central.

 

XIX.Red Cards

 

Red cards will be administered as per FIFA laws of the game.

 

  • A player sent off will not be allowed to play for the remainder of that game and the next game at a minimum. Violent Conduct may result in more than a one game suspension.
  • After the suspension is served, the coach may pick up the pass in Tournament Headquarters.
  • If a coach is Red Carded, he/she will serve an automatic mandatory

one-game suspension for his/her team affected and will not be allowed on the premises during the suspension. A carded assistant coach/manager must be available or the ensuing match will result in a forfeit.

?All red cards (players and coaches) are reviewable by the tournament staff.

 

  1. Protests

No protests will be heard.

 

XXI.Scheduling

 

  • We do our best to meet all requests but make no guarantees that we can honor each of them, please be prepared to have an assistant coach available in the event the coaches games overlap.
  • If you have any questions about schedules and potential conflicts please reach out to the tournament director pre-event.

 

 

XXII.Scoring and World Cup Group Ranking

 

  • All Semi-Final and final games will go straight to PK’s if both teams are tied at the end of regulation.
  • Teams will be awarded three points for a win and one point for a tie.
  • A forfeit score will be recorded as a 4-0 victory.
  • A game will end if a score has reached an 8 goal deficit.

 

TIES IN BRACKET STANDINGS AT END OF PRELIMINARY ROUND OF PLAY.

 

In the event of a tie within a bracket after preliminary games are complete, the following tiebreakers will be used to determine the winner of the bracket:

 

  1. Winner of head to head competition, if only two teams are tied in the bracket. If more than two teams are tied in the bracket, go to rule 2.
  2. Points for Goal Differential: Up to six per game.
  3. Most goals scored by a team during the preliminary round of play. Maximum of six goals counted per match.
  4. Fewest Goals Allowed in preliminary round of play.
  5. If we are able eliminate one team from a three team tie using the first four tiebreakers then head to head will decide the tiebreaker for the remaining two teams. This is only used if the two teams are still tied going into PK tiebreaker.
  6. Penalty kicks between the teams in question, taken using FIFA rules. (Coin Toss desired by both coaches)

 

If 3 or more teams are tied after step 5, the event director will advise

 

XXIV.Awards

All brackets will have awards for the first and second place teams.

 

XXV.Weather Provisions

If weather or the condition of fields makes it impossible to carry out the tournament to its full extent, the tournament director will make the necessary decisions concerning the

rearrangement or cancellation of games for any reason. Every effort is made to play all games in their entirety. Fees are non-refundable, if games or the tournament are canceled for any reason.

 

If any weather delay happens during a game and the game is at, or past half time, the score will be final. If the game is delayed before half then the game will continue after the delay.

 

The tournament officials have the right to:

 

  • Relocate or reschedule any game(s).
  • Change the duration of the match(es).
  • Cancel any preliminary game(s). Canceled matches may be decided by a shootout. The game is scored 1-0 for points determination.
  • Preliminary games terminated by game or tournament officials may be considered official as of the termination time. The game may be considered complete and the score at termination will be final and used for point’s determination.

 

XXVI.Injuries

 

 

  • Coaches are considered guardians for underage participants when the parents are unavailable, and for all players regardless of age, when

impairment of mental status renders the player incapable of making an

informed decision. As such, they have a responsibility to make decisions in the best interest of the health and safety of the player.

  • A coach’s decision to allow a participant to play, contrary to the

recommendation of the medical staff, may leave the coach open to legal liability.

  • If the coach is under the legal age; the team is required to have an official representative of legal age at the field who will serve as the legal guardian.
  • Coaches/Managers are responsible for having emergency medical information for all players in their possession at all games.
  • Referees are responsible for summoning the coach and first aid personnel onto the field, in the event of an injury.
  • The injured player will first be evaluated on the field by first aid staff.
  • If further evaluation is warranted, the injured player will be moved to the sideline when medically safe, according to emergency medical protocol.

 

XXVII.Brackets

 

Please note these brackets are not guaranteed but we do our best to use these formats.

 

7v7 and 9v9

 

  • 3 Team - Round Robin with Semi, Final|RR S F - Each team plays opposing teams once. Second and Third place teams meet in the Semi-Final, the winner advances to meet the First place team in the Final.
  • 4 Team - Round Robin with Final|RR F - Teams play each other once. The top two teams advance to the Final.
  • 5 Team - 02 Games and playoffs|SFC (3GG) - Each team plays two games Semi-Final between 2ndA / 3rdA, Winner plays 1stA in the final, 4thA / 5thA plays a consolation match.
  • 6 Team - Round Robin with Semis, Final, Consolation|RR S F C (AAABBB) - Two groups

- each team plays other teams in their group once. 1stA/2ndB in the first Semi-Final, 1stB/2ndA in the second Semi-Final. 3rdA/3rdB meet in a consolation match.

  • 7 Team - Two games Semis, Final, Consolation|2G SFC (2Groups) - Each team plays two games within their own group. Semi Final is 2nd v 3rd in division, winner advances to player 1st in division in the final. 4th/5th and 6th/7th play consolation matches.
  • 8 Team - Round Robin Final|RR F - Each team plays other teams in their respective group: A: Seeds 1, 4, 5, 8 / B: Seeds 2, 3, 6, 7 Final - 1stA v 1stB

 

11v11 (U13-U15)

 

  • 3 Team - Round Robin with Semi, Final|RR S F - Each team plays opposing teams once. Second and Third place teams meet in the Semi-Final, the winner advances to meet the First place team in the Final.
  • 4 Team - Round Robin with Final|RR F - Teams play each other once. The top two teams advance to the Final.
  • 5 Team - 02 Games and playoffs|SFC (3GG) - Each team plays two games Semi-Final between 2ndA / 3rdA, Winner plays 1stA in the final, 4thA / 5thA plays a consolation match.
  • 6 Team - Round Robin with Final and two Consolations|RR F C(2) - Each team plays the other teams in their Group. First-Place in each group meet for the Final. Second and Third-Place teams in each group play consolation matches.
  • 7 Team - Two games Semis, Final, Consolation|2G SFC (2Groups) - Each team plays two games within their own group. Semi Final is 2nd v 3rd in division, winner advances to player 1st in division in the final. 4th/5th and 6th/7th play consolation matches.
  • 8 Team - Round Robin Final|RR F - Each team plays other teams in their respective group: A: Seeds 1, 4, 5, 8 / B: Seeds 2, 3, 6, 7 Final - 1stA v 1stB

 

11v11 (U16+)

 

  • 3 Team - Round Robin with Semi, Final|RR S F - Each team plays opposing teams once. Second and Third place teams meet in the Semi-Final, the winner advances to meet the First place team in the Final.
  • 4 Team - Round Robin|RR - Round Robin: Each team plays other teams in the division one time. First and second place teams will be determined by points.
  • 5 Team - 02 Games and playoffs|SFC (3GG) - Each team plays two games Semi-Final between 2ndA / 3rdA, Winner plays 1stA in the final, 4thA / 5thA plays a consolation match.
  • 6 Team - Round Robin with Final and two Consolations|RR F C(2) - Each team plays the other teams in their Group. First-Place in each group meet for the Final. Second and Third-Place teams in each group play consolation matches.
  • 7 Team - Two games Semis, Final, Consolation|2G SFC (2Groups) - Each team plays two games within their own group. Semi Final is 2nd v 3rd in division, winner advances to player 1st in division in the final. 4th/5th and 6th/7th play consolation matches.

 

  • 8 Team - Round Robin Final|RR F - Each team plays other teams in their respective group: A: Seeds 1, 4, 5, 8 / B: Seeds 2, 3, 6, 7 Final - 1stA v 1stB

 

 

 

-Tournament Director has final say on any matter during the event.


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